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That title may cause a lot of people to hate me, but when have I cared about that? Octopath Traveler is a 16-bit RPG following the eight different characters and their stories as they all meet up and adventure together throughout the land of Orsterra. The first thing about this game is of course the the fact that this game is literally one giant call back to the Final Fantasy games prior to X.
An RPG with eight characters is something that isn't really that new or interesting to be honest. But the fact that each of the characters has their own abilities that can affect the story. Tressa can purchase things off of people, Therion can steal stuff, Primrose is able to flirt with people can get people to follow, and Cyrus can grab info off other people. While all of these abilities seems different, each ability characters have is actually similar to one other character. So while Therion can steal something off of someone, for that one item, Tressa can buy the last item that is too hard to steal.
The visuals of the game are of course a throwback to 16-bit RPGs but they still look stunning and something that sparks the nostalgia for a lot of people. The in game blur affect is actually something that a lot of people don't like but I like it. It gives the affect of a kind of spotlight affect and makes everything seem like a scene in
a play. It's a nice touch really.
In case of the battle system, it's really nice. Literally just finding the enemies' weakness and exploiting the hell out of it with the break mechanic. That's pretty typical for many RPGs, it's actually the boost mechanic that is actually the thing that interest me the most as it allows for people to stockpile boost points and increase their attacks and power of certain techniques.
Honestly, Octopath Traveler is one of the best RPGs on the Switch right now. With its large play on 16-bit nostalgia for many players, this game actually does a real nice job at getting a fine balance between the game play and storytelling. As a fun little fact the first letter of all of the casts' names spells Octopath.
An RPG with eight characters is something that isn't really that new or interesting to be honest. But the fact that each of the characters has their own abilities that can affect the story. Tressa can purchase things off of people, Therion can steal stuff, Primrose is able to flirt with people can get people to follow, and Cyrus can grab info off other people. While all of these abilities seems different, each ability characters have is actually similar to one other character. So while Therion can steal something off of someone, for that one item, Tressa can buy the last item that is too hard to steal.
The visuals of the game are of course a throwback to 16-bit RPGs but they still look stunning and something that sparks the nostalgia for a lot of people. The in game blur affect is actually something that a lot of people don't like but I like it. It gives the affect of a kind of spotlight affect and makes everything seem like a scene in a play. It's a nice touch really.
In case of the battle system, it's really nice. Literally just finding the enemies' weakness and exploiting the hell out of it with the break mechanic. That's pretty typical for many RPGs, it's actually the boost mechanic that is actually the thing that interest me the most as it allows for people to stockpile boost points and increase their attacks and power of certain techniques.Honestly, Octopath Traveler is one of the best RPGs on the Switch right now. With its large play on 16-bit nostalgia for many players, this game actually does a real nice job at getting a fine balance between the game play and storytelling. As a fun little fact the first letter of all of the casts' names spells Octopath.


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